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garbage collection

Definition:

1. Garbage Collection in software development simply means reclaiming resources used by data objects that can no longer be accessed. For example, if pointer A points to the address of an array and then points to another location without first deleting the array, then the array will forever take up a chunk of memory until the system is shut down. Garbage collection deletes such objects to reduce memory leaks.

2. Garbage collection in Solid State Drives (SSD) is the consolidation of useful data and separating it from garbage data. The operation is carried out by the SSD controller when the SSD is either active or idle depending on the implementation. By keeping valid data blocks separate from ones marked as re-writable, the SSD can maintain its peak performance for longer since blocks that are readily available are easier to find.

Gateron Switches

Gateron switches are Cherry MX “clone” mechanical keyboard switches manufactured by Gateron.

 

Gateron Red

Actuation Force (g): 45

Actuation Distance (mm): 2.2

Full Travel Distance (mm): 4

Lifespan: 50 Million

Other Characteristics: Linear (Silent)

Gateron Black

Actuation Force (g): 50

Actuation Distance (mm): 2.2

Full Travel Distance (mm): 4

Lifespan: 50 Million

Other Characteristics: Linear (Silent)

Gateron Clear

Actuation Force (g): 35

Actuation Distance (mm): 2.2

Full Travel Distance (mm): 4

Lifespan: 50 Million

Other Characteristics: Linear

Gateron Brown

Actuation Force (g): 45

Actuation Distance (mm): 2.2

Full Travel Distance (mm): 4

Lifespan: 50 Million

Other Characteristics: Tactile Bump

Gateron Blue

Actuation Force (g): 55

Actuation Distance (mm): 2.2

Full Travel Distance (mm): 4

Lifespan: 50 Million

Other Characteristics: Tactile Bump, Clicky

GPU scaling

GPU scaling is a feature of modern GPUs which is designed to help ensure that the image output fits the screen. GPU scaling is particularly useful in situations where the GPU is outputting a different resolution than the monitor or TV’s native resolution.

 

Should you enable GPU scaling?

Generally, GPU scaling should be disabled in situations where the GPU and application running on the GPU are both running at the monitor’s native resolution. GPU scaling introduces a small amount of input lag as the GPU needs to process the image to fit the attached screen.

However, if the GPU is not running at the native resolution or an application such as a game is not running at the monitor’s native resolution, GPU scaling should be enabled. The reason for this is because GPU scaling is far faster and more efficient than the internal scalers on most monitors and TVs, and will require the least amount of latency when scaling the images.

Greetech Switches

Greetech switches are Cherry MX “clone” switches manufactured by Greetech.

 

Common Greetech Mechanical Keyboard Switches

GT02 (Black)

Actuation Force (g): 80

Actuation Distance (mm): 2

Full Travel Distance (mm): 4

Lifespan: 50 Million

Other Characteristics: Linear

GT02 (Brown)

Actuation Force (g): 60

Actuation Distance (mm): 2

Full Travel Distance (mm): 4

Lifespan: 50 Million

Other Characteristics: Tactile Bump

GT02 (Blue)

Actuation Force (g): 60

Actuation Distance (mm): 2

Full Travel Distance (mm): 4

Lifespan: 50 Million

Other Characteristics: Tactile Bump, Click

GT02 (Red)

Actuation Force (g): 60

Actuation Distance (mm): 2

Full Travel Distance (mm): 4

Lifespan: 50 Million

Other Characteristics: Linear (Silent)