Posts Tagged ‘Nvidia GameWorks’
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January 4, 2016

NVIDIA Announces VR-Ready Certification Program

Today, computer graphics giant NVIDIA has unveiled a brand new initiative for help alleviate some of the confusion around VR gaming. The company has partnered with PC and notebook makers as well as add-in board manufacturers, for what they call their “GeForce GTX VR-Ready” certification program.

The new program will help users easily determine what systems and hardware will be able to deliver an immersive virtual-reality experience. “For customers, navigating an emerging technology like VR can be daunting,” said Jason Paul, general manager of emerging technologies at NVIDIA. “We’re working with trusted partners worldwide to simplify the [...]

 
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December 13, 2015

Review: Rainbow Six Siege (PC)

Tom Clancy’s Rainbow Six Siege is a team based first person shooter developed by Ubisoft Montreal and published by Ubisoft. It is also a team based first person heart attack simulator that will make you more paranoid than all that dank you’ve been smoking.

 

HEY, THERE’S NO STORY! REEEEEEE!

Rather than tacking on a huge, complex single player campaign no one really cares about, Rainbow Six Siege keeps it simple with the latest game in the series. A new terrorist group called the White Masks have waged a war against the entire world, their goals are unknown, and their methods are despicable. A mysterious government [...]

 
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November 23, 2015

Just Cause 3 System Requirements Revealed – Will Feature NVIDIA GameWorks

Square-Enix and Avalanche Studio’s third installment to the Just Cause series is due for release in about a week, and up until now, we’ve had no idea what to expect from the system requirements for the PC version. However, thanks to a recent leak of the version’s back cover, we now know what we need to run the massive open-world action adventure game.

Minimum CPU Intel Core i5-2300 2.8GHz 2.93GHz or AMD Phenom II X6 1055T 2.8GHz RAM 6GB GPU NVIDIA GeForce GTX 660 (2GB) or AMD Radeon HD 7870 (2GB) Storage  45GB available space OS Windows Vista SP2, Windows 7, Windows 8.1, (64-Bit) API DirectX 11 Recommended CPU Intel Core [...]
 
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November 14, 2015

Fallout 4 PC Performance Analysis

Fallout 4; Bethesda’s highly anticipated latest installment of its  post-apocalyptic, open-world franchise, has finally been released. The Fallout series has long been known to be one of the most welcoming to the PC mod development scene, and unfortunately that is because these games are often launched with bugs, performance issues, and other annoyances that are sometimes only fixed by the community. While Bethesda’s games have always been hugely popular on PC, it is no secret that they can have issues on some configurations at the time of their launch. Anyone who’s played Skyrim with an AMD processor probably knows exactly what I’m talking [...]

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